As the final chapter in the Legacy of the First Blade came to a close, I felt equal parts sadness and satisfaction at the end of this journey. Our protagonist has been through a lot over the course of this DLC, and Bloodline does a fantastic job of both providing a satisfying ending to their legacy, and laying down the groundwork for the overall Assassin’s Creed lore.
The story, as I correctly guessed in my review of Shadow Heritage, begins out fairly predictably. The life our protagonist has built for themselves comes under siege yet again from the Order of The Ancients, and they are thrust back into the action when everything they love is being threatened.
I’ve mentioned before that I wasn’t a big fan of how the previous episode ended, and as such I’ll admit that certain aspects of this opening didn’t quite have the emotional impact the developers intended it to have. It does however set up the stage for an eventful episode that explores concepts like loss and sacrifice in very meaningful ways. The ending hour specifically is quite bittersweet, and really helps flesh out Kassandra and Alexios as characters.
I also really enjoyed how Bloodline attempts to humanize the Order of The Ancients, and portrays them not as monsters on a warpath but as flawed individuals. Of course this treatment is not given to every single character in the new branch this time around, but those that it is given to, are shown in a slightly more sympathetic light.
They’re still bad people who intend to murder our protagonist simply because of the blood that flows through their veins to be clear, but the story does a very good job of conveying how well meaning people can sometimes become lost on their paths, particularly when tragedy compounds them.
Just like the first two episodes, this chapter takes place in a completely different region then before. Apart from the brief opening moments in Achaia, the vast majority of our time is spent in the industrial state of Messenia. Again, not much happened in this region in the base game, so everything from the depressing dusk choked streets, the lush green mountains and the scattered ruins and military camps were relatively unexplored beforehand.
Gameplay is also the same as it’s been in the past two episodes, with the only exception being the new Warrior ability Fury of The Bloodline. This multi strike combat ability essentially locks you and an enemy into a invulnerable dance, as you repeatedly brutalize them with the Spear of Leonidas.
It looks cool, but isn’t nearly as effective at dealing damage as say the Hero Strike in the Assassin Tree. What does however make it a must-have is the fact that it generates Adrenaline when used. So for example: a full upgraded Fury of The Bloodline consumes 1 Adrenaline segment, but generates 4 in return. So if players are in a pinch during an encounter, this ability is very useful in helping turn the tides in your favor
So in conclusion, gameplay is more or less the same as before, and the new Fury of The Bloodline ability is a really useful skill to have in your arsenal. The new branch of the Order of The Ancients is still as much fun to hunt down as it’s ever been, but I can’t help but want more than the 7 members we got.
In terms of the story, Bloodline brings Legacy of the First Blade to a close is a really satisfying way. Narrative wise it was the strongest entry in the DLC by far, and it introduces us to some really interesting characters. Just know that this episode is great, and, I’ve said this before and I’ll say it again, it’s better than anything we got in the base game.
Assassin’s Creed Odyssey – Legacy of the First Blade: Bloodline is out now on the Xbox One, PlayStation 4 and the PC. It was developed and published by Ubisoft. This review covers the Xbox One version of the game.
The review code was provided by the publisher.
Assassin’s Creed Odyssey – Legacy of the First Blade: Bloodline Review
Bloodline neatly wraps up the story of the Legacy of the First Blade in a way that not only provides a meaningful conclusion for our protagonist and their legacy, but also sets up events that work into the greater Assassin’s Creed lore.