With the second episode of the Legacy of the First Blade DLC titled Shadow Heritage, we continue the story where the first episode left off. Time has passed somewhat, as evident from how the characters talk of it, but the Order of the Ancients is still motivated in its purpose to hunt you down.
As far as the story is concerned this time around, the emphasis is very much on character relationships, as opposed to the exploration of the intrigue and mystery surrounding both Darius and the Order of the Ancients. And that’s not a bad thing at all, because here we finally get to see our characters in a light that we haven’t seen them in before.
This episode deals as much with the consequences of the past as it does the possibilities of the future, and it allows for some really interesting moments of character development. The base game, for all of its story’s emphasis on the rebuilding of a fractured family, never actually managed to make our protagonist feel quite as human as they did here in these few hours.
That being said, it would be remiss of me if I didn’t mention that a lot of the conclusions this episode draws for us are rushed to say the least. I won’t spoil anything, but there are aspects of the story this time around that definitely needed more thought. To reiterate, the character reflection is great, it’s what it leads to that really needs work.
The new villain this time around, the Tempest, is also a serious step down from episode 1’s Huntsman. A naval commander who controls Achaia, the new location this time around, with an iron fist, her motivations for joining the Order of the Ancients are flimsy at best and childish at worst. Her branch of Ancients is also much smaller than previously, and contains only 4 targets apart from herself.
She does help set the stage for a few naval oriented missions though, which is definitely a step up from last time and adds some much needed variety to the DLC. These missions are also excellent opportunities to try out a brand new flamethrower modification for the Adestria, which is absolutely devastating at close range when leveled up properly.
But if like me you’ve already upgraded almost everything on your ship in the base game, you’ll find very little challenge here. Thankfully, at least the final naval encounter with the Tempest is up to par, and will require quite a bit of skill to beat.
The new Hunter ability this time around, the Rapid Fire, is kind of a letdown as well. It allows players to fire arrows in rapid succession at the cost of adrenaline, but it just isn’t all that effective to be honest. Even with all the proper engravings and armor equipped, it just eats through your adrenaline and does a disproportionate amount of damage in return.
In conclusion, Legacy of the First Blade: Shadow Heritage doesn’t quite live up to the standard set by the first episode, but it is nonetheless a worthwhile entry that is held up by its moments of character development. I’m excited to see what happens in the final episode, even though I’m pretty sure I’ve predicted a major plot twist from a mile away.
Assassin’s Creed Odyssey – Legacy of the First Blade: Shadow Heritage is out now on the Xbox One, PlayStation 4 and the PC. It was developed and published by Ubisoft. This review covers the Xbox One version of the game.
The review code was provided by the publisher.
Assassin’s Creed Odyssey – Legacy of the First Blade: Shadow Heritage Review
While Shadow Heritage has it’s flaws, it’s held up by it’s dedication to humanizing our protagonist in ways not before seen in the base game. Stick with this episode for the way it tells it’s story, not for the way it concludes.