With the release of World War Z – Game of the Year Edition and the brand new Marseille Episode included with it, fans of the game now have a reason to jump back into this delightfully gruesome world and start mowing down hordes of zombies once more.
It’s been a while since we’ve seen new single player content for the title, so this is as good a reason as ever to return to the game now. Make no mistake however, if you played the base game before and didn’t think that it was for you, then this package will hardly change your mind. It’s more of what fans loved about the game to begin with, and it’s exactly what they were expecting to get out of the brand new story content that’s the main draw here.
The new maps featured with the Marseilles DLC are perhaps the most diverse locations we’ve seen in World War Z so far and they feature everything from dark infested city streets, a beautiful seaside village to even an old naval base. Developer Saber Interactive has clearly gone all out with these new areas, and it definitely shows with how different each of these missions look and feel.
The core gameplay here is exactly the same as before though, as players fight though swarms of zombies in an effort to move from one location to the other. That hasn’t changed at all. But there are a fair variety of different scenarios, combined with the different locations, that never quite make the core gameplay loop feel too repetitive.
My favorite part of the DLC is when players have to defend the above mentioned naval fort from a gigantic incoming horde of zombies, while also using an automated missile launcher to destroy set objects like bridges to halt their approach. Players have to work together to load the missiles and aim the launcher at the targets, while also fending off zombie swarms that attempt to stop their progress.
It’s quite an entertaining section of the DLC, but it’s also perhaps the only truly unique objective like this in the Marseille missions. I’m not trying to imply that the rest of the objectives or scenarios are bad, far from it, I’m just saying that this is the absolute highlight.
The three new missions in the Marseille DLC are likely to tide returning fans over for a little while, but combined with the four episodes included with the base game: New York, Moscow, Tokyo and Jerusalem, the entire Game of the Year Edition is a hefty package for newcomers as well.
This edition of the game also gives players access to all of the paid DLC content released for the game since launch, which includes a number of different weapon packs and skins and also two different character skin packs.
In conclusion, World War Z – Game of the Year Edition is a great bundle with a lot of content for both newcomers and returning fans. The new Marseille Episode included with it is great, even if it may not reinvent the wheel when it comes to gameplay. The locations are diverse and fun to explore, and the zombie hordes are as entertaining to eradicate as ever.
World War Z – Game of the Year Edition is out now on the Xbox One, PlayStation 4 and the PC. It was developed by Saber Interactive and published by Mad Dog Games. This review covers the Xbox One version of the game.
The review code was provided by the publisher.
World War Z - Game of the Year Edition Review
World War Z – Game of the Year Edition is a great way for new players to get into the game while also providing reasons for older players to return. Just don’t expect to get anything revolutionary here compared to the base game.